August 15, 2003

Siggraph 2003 San Diego - the aftermath

Below I post some of the works I was able to assist to and found mostly interesting at Siggraph last month.
This are presentations/installations I assisted in the first 3 days. Considering that this is a huge event, and the fact that I missed the last 2, this is probably less than 1% of what happened there this year.

Emerging technologies.
every work in this pavillion was really inspiring, these are some of them:
The Augmented Composer Project: the Music Table
Body Brush - review at cnn
Food Simulator - review at bbc
The Dimension Book
The OmniGlobe; a selph contained spherical display system
Real time motion capture for Interactive Entertainment

ILM on creature critters & clones

Computer Animation Festival
All of it was awesome - I should have bought the DVD!!!

Building Physical Interfaces; Making Computer Graphics Interactive
Cross Cultural User-Interface Design


What I whish I could have seen:
All web graphics presentations.
Augmented Reality presenbtation by Nasa Ames Resarch Center
Computer Graphics for Large-scale Inmersive theaters
Finding Nemo; Story, Art, Technology and Triage - a presentation by Pixar Studios
All art installations starting on the 4th day
The Matrix Revealed - presentation on Reloaded SFX backstage.

As you can see, the scale of this event is huge. I will make sure next year in L.A. I assist to the full 5 days of it. Not a single minute can be wasted there. Of course, if you are a digital craftsman be sure to submit your work there! deadlines are probably closing in january, and if your work is selected, among others, you may get passes for the full conference!

Posted by marumushi at August 15, 2003 05:29 PM
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